Alice Cooper and the Tome of Madness

By Play n Go

Alice Cooper and the Tome of Madness is a rock n roll slot from Play n Go with 5 reels, 5 rows and a Cluster Pays mechanic. There are Cascading Wins as well as Reality Affects in the base game that transform low paying symbols into high pay ones and add wilds to the reels. But the main objective is unlock the Alice Cooper fully wild reel by landing 3 key symbols at once. This wild reel walks to the right or left as more Cascades trigger. You can also unlock extra wilds and Reality Spins with more modifiers by charging Alice’s hat! Win up to 3,000x and play at 10p per spin on this mid-high variance game.

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Game Name Alice Cooper and the Tome of Madness
Developer Play n Go
Release Date October 2021
Rows 5
Reels 5
Paylines Cluster Pays
RTP Rate 96.20% | 94.20% | 91.20% | 87.20% | 84.20%
Max Win 3,000x
Min Bet £0.10

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Review Scorecard

Theme and Design: 9/10

RTP and Variance: 7/10

Maximum Win: 6/10

Symbols and Paytable: 8/10

Features and Gameplay: 9/10

Overall Score3.5/5

What Our Reviewer Says …

An interesting but volatile slot with the features to go epic on some occasions but let down a little by the low maximum win!

What We Like

  • Lots of modifiers on non-winning spins
  • Nice artwork and animations when the walking wild is set free
  • Features combine to thrilling affect when the Hat is charged!
  • Cascading Wins trigger multiple wins from one spin
  • Low minimum stake at 10p per spin

What We Didn't Like

  • Relatively low top payout at 3,000x

Theme and Design

A Gloomy Slot That Comes To Life When You Unlock The Fully Wild Reels

Alice Cooper and the Tome of Madness is a game that reveals itself in stages. It starts in a church-like setting with a dark atmosphere and little in the way of a soundtrack. It’s not a game that feels particularly exciting on the first few spins. However, your objective, as we will find out, is to unchain the Alice Cooper on the right of the grid by landing keys. When this happens the backdrop changes and the grid is now forefront of a live gig setting with music playing and the star walking up and down the reels twirling a baton. It’s fun, and brings the game to life, but the original game screen can feel a bit gloomy at times, especially if you get stuck there for many spins waiting to unlock those chains!

Alice Cooper and the Tome of Madness by Play n Go
Alice Cooper and the Tome of Madness - a gloomy gothic slot

RTP and Variance

Alice Cooper and the Tome of Madness has five available RTP settings – 96.2%, 94.2%, 91.2%, 87.2% or 84.2%. Which you play at will be as the discretion of your casino. Most run at the higher levels – 96.2% or 94.2% but some choose lower settings. Therefore you should check the RTP on the game info screen once you have loaded up the slot to be sure you are getting value for money.

This is also a mid-high variance game so it can be quite a tight play. However, it is packed with quite a few features so despite its volatility in testing it showed that it still kicks out wins on a fairly regular basis. So, perhaps not as volatile as other slots in Play n Go’s catalogue.

Maximum Win

The top payout here is just 3,000x. That is not huge by today’s standards and if you someone who likes chasing down those big, big wins then this might not be the game for you. You can find much higher potential in our list of slots with the highest maximum win.

Symbols and Paytable

This is a Cluster Pays game, playing out on a 5x5 grid. That means you need to land 4 or more matching symbols that touch horizontally, vertically or both, to score a win. The exciting part about these games of course is that you can build huge clusters with very high values and that is shown in the paytable.

Alice Cooper and the Tome of Madness Paytable
Paytable with 200x wins for 15 premiums in a cluster

There are 8 symbols in all. Low payers are the green, purple, blue and red gems. These are valued at from 0.1x for 3 greens up to 10x for 15 or more reds. The premiums are the spider, cross, snake and heart, valued at from 0.5x for 4 spiders up to 200x for 15 or more hearts.

There is also a wild that can help you form clusters by substituting for any pay symbol. This is represented by the tome wrapped in chains. It has no pay value of its own.

Features and Gameplay

One of the best parts about Alice Cooper and the Tome of Madness is that it is rich in features, so there is usually something happening, even on non-winning spins.

Cascading Wins

Like many grid slots, Tome of Madness uses a Cascading Wins mechanic. So, after any winning cluster is formed, winning symbols are removed and new ones drop in to replace them. This may trigger more wins, in which case the process repeats, until no more wins are formed.

Reality Effects On Non-Winning Spins

If you don’t win on a spin you can still benefit from the random Reality Effect. This is to give you another chance of winning. So, one of FOUR features MAY trigger at this point:

  • The Dungeon – all low paying symbols are transformed into high-paying symbols
  • Chamber of Horrors – destroys random symbols and replaces them with Wilds
  • Insane Asylum – transforms all high-paying symbols into the same symbol
  • Temptation Room – transforms symbols into the same symbol AND adds a Wild
Alice Cooper and the Tome of Madness Reality Affect
A Dungeon Reality Affect triggers at random during testing

Golden Keys and the Mega Wild

Look out for key symbols which land at any time. They transform into wilds, and if THREE land on one spin then the Alice Cooper Mega Wild is unlocked. This is where the game really came to life in testing. The reel set now appears on a full live stage with the audience in the foreground. Alice Cooper now appears as a fully stacked wild symbol on reels 2, 3 or 4 and walks to the left or right on each cascade until he leaves the screen. 

The Mega Wild in Alice Cooper and the Tome of Madness
The Mega Wild in action during testing

Hat of Madness And Extra Modifiers

The key to bigger wins in this game is the Hat of Madness! This appears to the left of the reel set. Each time you land a winning cluster then the symbols from that cluster are added to the Hat to charge it up. When the Hat reaches certain charge levels, extra modifiers are unlocked as follows:

  • 10 Symbol Charge – 1 to 2 wilds added to the grid
  • 25 symbols - 3-6 Wilds added to the grid
  • 50 symbols - 3 Reality Spins awarded
  • 75 symbols - 3 Reality Spins awarded with a 2x Multiplier
  • 85 symbols - 3 Reality Spins awarded with a 5x Multiplier
Reality Spins in Alice Cooper and the Tome of Madness
Reality Spins in testing

What Are Reality Spins?

This feature is a free spins round where you get to choose any of the Reality Effects play out at the end of each spin. AND … if the Alice Cooper Mega Wild is in play during these spins, it can kick out up to SIX extra wilds each time it moves!!

Final Verdict

This is a mixed bag of a slot. Until you unlock the best features, it can feel quite slow, not helped by the gloomy, gothic atmospherics. But once it does get going then it feels like it has the potential to kick out some really exciting wins. The features are nicely primed to feed off on another and if the momentum is in your favour, it can be great fun. The only caveat is that strangely underwhelming max win of 3,000x. But if you can live with that then this is another top rock n roll slot to add to Play n Go’s growing list.

Who Made Alice Cooper and the Tome of Madness?

  • Name: Play n Go
  • UK License: Remote 021725-R-304911-020
  • Total Games: 200 +
  • Known For: Grid slots, high variance slots, huge range of themes, styles and maths models
  • Popular Slots: Book of Dead, Reactoonz 1 and 2, Troll Hunters 2, Rise of Olympus
Play n Go

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